(c) Dr Paul Kinsler. [Acknowledgements & Feedback]


COMBAT: MELEE Weapons The DPV of any melee weapon is its listed value, plus ( [STRENGTH-9] + weapon_prof)/30, less 0.3. However [STRENGTH-9] is never less than zero. An unskilled attack is, as usual, one degree *harder* (ie usually DIFFICULT). An attack versus an unarmed opponent is one degree *easier*. COMBAT: DRAWING WEAPONS (optional) When drawing, make skill+DEX roll. I success = COOL + 4 in first round D success = COOL + 2 @ R success = normal S success = COOL - 2 To connect a neural jack while drawing is a separate D-DEX+skill roll. COMBAT: NEURAL JACKED SIGHTS When changing targets, or turning the jack on or off, all tasks become one level more difficult. It requires a D-INT roll to notice anything but the current target.

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Date=20021106 Author=P.Kinsler Created=199X

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