(c) Dr Paul Kinsler.
[Acknowledgements & Feedback]
PENTAPOD BODY ARMOUR:
This has a armour value of 0.0 to 0.3. It can be easily customised to
cover as much or as little of the body as required, but this is done
*once*, at purchase. It grows slowly, and requires trimming every month or
so. It comes in almost any colour. The flesh tone models are not
obvious, but can still be detected by most observers who are within
about 10m. The armour has a life point total, and for every shock point taken by the wearer, one is taken by the armour. It regenerates one point
a day if properly fed. If it sustains more shock points that its life
point total, the armour loses and medical properties it may have, and dies
within the hour. If the grand total of all shock points ever taken by the
armour exceeds its RESISTANCE, its performance is degraded, and acts as a
suit of armour with a rating one lower. Armour whose rating decreases from
zero, dies.
Rating 0 - 3
Armour Value RATING/10
Resistance 10 + 10*RATING
Cost (1 + RATING^2 ) kLv
Upkeep (food etc) (10 + RATING) Lv/week
Medical capabilities can also be bought, and in this respect they function
similarly to the STABILIZER. Suits can stabilise any wound which they
cover on a D-Endurance.
Medical Capabilities +2000Lv, upkeep +3Lv/wk
MINI DART GUN: Weight = 150g, Length min 8cm, Action SL, 4shot, ROF
1, Range 5m, DPV 0.2, dart weight 1gm. Tranquilizer: D-END to
resist, or take 1+1d5 stun.
HEAVY STUN GUN: Brandt AS-37: Sonic stun "shotgun".
Weight 6kg, Length 65cm, Bulk=2; Single shot: Magazine 7mj LMS cell
(9 shots), Aimed fire range 60m; Area fire burst 3 (AFV 2), DPV 0.8
(0.5 area), area fire range 40m; stun only. Price 200Lv (Lv 7 for
7mj magazine).
IMPLANT DETECTOR: detects normal cyberware automatically
(SIMPLE), commercial bioware or masked cyberware on a Difficult
roll. Price 300Lv, or 450Lv for a +1.
My homepage
Date=20021106 Author=P.Kinsler Created=199X
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