(c) Dr Paul Kinsler. [Acknowledgements & Feedback]


PENTAPOD BODY ARMOUR: This has a armour value of 0.0 to 0.3. It can be easily customised to cover as much or as little of the body as required, but this is done *once*, at purchase. It grows slowly, and requires trimming every month or so. It comes in almost any colour. The flesh tone models are not obvious, but can still be detected by most observers who are within about 10m. The armour has a life point total, and for every shock point taken by the wearer, one is taken by the armour. It regenerates one point a day if properly fed. If it sustains more shock points that its life point total, the armour loses and medical properties it may have, and dies within the hour. If the grand total of all shock points ever taken by the armour exceeds its RESISTANCE, its performance is degraded, and acts as a suit of armour with a rating one lower. Armour whose rating decreases from zero, dies. Rating 0 - 3 Armour Value RATING/10 Resistance 10 + 10*RATING Cost (1 + RATING^2 ) kLv Upkeep (food etc) (10 + RATING) Lv/week Medical capabilities can also be bought, and in this respect they function similarly to the STABILIZER. Suits can stabilise any wound which they cover on a D-Endurance. Medical Capabilities +2000Lv, upkeep +3Lv/wk MINI DART GUN: Weight = 150g, Length min 8cm, Action SL, 4shot, ROF 1, Range 5m, DPV 0.2, dart weight 1gm. Tranquilizer: D-END to resist, or take 1+1d5 stun. HEAVY STUN GUN: Brandt AS-37: Sonic stun "shotgun". Weight 6kg, Length 65cm, Bulk=2; Single shot: Magazine 7mj LMS cell (9 shots), Aimed fire range 60m; Area fire burst 3 (AFV 2), DPV 0.8 (0.5 area), area fire range 40m; stun only. Price 200Lv (Lv 7 for 7mj magazine). IMPLANT DETECTOR: detects normal cyberware automatically (SIMPLE), commercial bioware or masked cyberware on a Difficult roll. Price 300Lv, or 450Lv for a +1.

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Date=20021106 Author=P.Kinsler Created=199X

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